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    10th Division Zanpakuto Armory

    FreezingRain
    FreezingRain
    Squad 10
    Squad 10


    Rank : Squad 10's Frozen Death Biter Posts : 338
    Points : 101670
    Join date : 2009-11-02
    Age : 31

    10th Division Zanpakuto Armory Empty 10th Division Zanpakuto Armory

    Post by FreezingRain Mon Nov 02, 2009 5:41 pm

    In this sealed room is the Zanpakutos and their accompanying information
    for all members of the 10th Division. We will be using the following
    format for development.
    All members are required to fill out this
    form upon acceptance. You only need to fill out the form parts required
    for your seat, but you may fill out the entire form if you wish.
    However, you will only be allowed to use the abilities available to
    your seat. The abilities are rated as such:

    Captain through 4th seat: Allowed Bankai

    5th Seat through 15th seat: Allowed Shikai

    16th Seat through Recruit: Allowed only Sealed form.

    Also,
    to acquire shikai and Bankai you must rp a story showing how you
    acquired it. This does not have to be long, but must be done.

    One last note; compressed Bankai, the ultimate form, is allowed only at this time to Captain and Vice-Captain.




    10th Division Zanpakuto Form

    Sealed Form

    Zanpakuto Name:
    Weapon type: (Katana, bow, staff, scythe)
    Zanpakuto Appearance:
    Zanpakuto Element:

    Zanpakuto Spirit Description: (what does the spirit of your zanpakuto look like?)


    Released

    Release Command:
    Release Appearance:
    Passive abilities:(Skills that work from the moment of release and do not require activating)(only 2 allowed)

    1.(Name of ability and description of what it does)

    2.(Name of ability and description of what it does)

    Activated abilities: (Offensive and Defensive skills gained that require commands to activate)

    1. Ability Name:
    Ability Type: (Offensive/Defensive)
    Activation Command:(what you say to initiate the ability to work)
    Ability Description:(What does it do?)
    Downside: (all abilites must have a weakness to it in some way)

    2. Ability Name:
    Ability Type: (Offensive/Defensive)
    Activation Command:(what you say to initiate the ability to work)
    Ability Description:(What does it do?)
    Downside: (all abilites must have a weakness to it in some way)

    3. Ability Name:
    Ability Type: (Offensive/Defensive)
    Activation Command:(what you say to initiate the ability to work)
    Ability Description:(What does it do?)
    Downside: (all abilites must have a weakness to it in some way)



    Bankai: (4th Seat and above)

    Final Release Name:
    Bankai Appearance:
    Passive Abilities Gained:(2 ADDITIONAL to the ones given by Shikai)

    1.(Name of ability and description of what it does)

    2.(Name of ability and description of what it does)

    Main Abilities:

    1. Ability Name:
    Ability Type: (Offensive/Defensive)
    Activation Command:(what you say to initiate the ability to work)
    Ability Description:(What does it do?)
    Downside: (all abilites must have a weakness to it in some way)

    2. Ability Name:
    Ability Type: (Offensive/Defensive)
    Activation Command:(what you say to initiate the ability to work)
    Ability Description:(What does it do?)
    Downside: (all abilites must have a weakness to it in some way)

    3. Ability Name:
    Ability Type: (Offensive/Defensive)
    Activation Command:(what you say to initiate the ability to work)
    Ability Description:(What does it do?)
    Downside: (all abilites must have a weakness to it in some way

      Current date/time is Sat Sep 28, 2024 4:19 am