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    12th Division Kido Book

    FreezingRain
    FreezingRain
    Squad 10
    Squad 10


    Rank : Squad 10's Frozen Death Biter Posts : 338
    Points : 101670
    Join date : 2009-11-02
    Age : 31

    12th Division Kido Book Empty 12th Division Kido Book

    Post by FreezingRain Mon Nov 02, 2009 5:45 pm

    Bakudō (Binding spells): are a broad category of defensive spells which block or repel attacks or freezes enemies in place.

    * 20th Seat and Higher (also Recruits)
    1. Sai - Locks a target's arms in place behind their back.

    4. Hainawa - An energy rope entangles the target's arms

    8. Seki - Creates a round shield that seems to temporarily paralyze and repel whatever strikes it.

    9. Geki - Engulfs the target in red light, completely paralyzing them.
    Incantation: "Disintegrate, you black dog of Rondanini!! Look upon
    yourself with horror and then claw out your own throat!"

    * 15th Seat and Higher
    26. Kyakko - Hides the target from sight, by bending light. The spell
    has the ability to totally hide the presence and reiatsu of the user or
    specified object.

    30. Shitotsu Sansen - Forming a golden
    triangle with one's finger, it shoots three beams of light that pin the
    target to one place on a surface, slamming into his or her body in
    three places in a shape of a perfect triangle

    37. Tsuriboshi -
    Creates a star-shaped cushion of Spiritual Energy, which anchors it to
    nearby objects with "ropes" of spirit particles. It can stop falling
    objects, acting like a safety net

    39. Enkosen — Summons a shield of condensed Reiatsu to block opponents' attacks.

    * 10th Seat and Higher
    58. Kakushitsuijaku — Tracks and locates any spiritual force the user
    focuses on. To activate it, the user must draw a circle on the ground,
    cut into four parts with a specific character in each. The incantation
    animates the circle, causing various numbers to appear within until the
    specific set is found. The number set seems to be a variation on
    longitude and latitude.
    Incantation: "Heart of the south, eye of
    the north, finger of the west, foot of the east, arrive with the wind
    and depart with the rain."

    61. Rikujōkōrō — Summons six thin,
    but wide, beams of light that slam into a target's midsection, holding
    them in place. The target is then unable to move any part of there body
    including the parts that were not struck by the beams.
    Incantation: "Carriage of Thunder. Bridge of a spinning wheel. With light, divide this into six!"


    62. Hyapporankan — A rod formed of energy is thrown towards the target
    before it disintegrates into numerous short rods which are used to pin
    the target to the surroundings and render them immobile.

    63.
    Sajo Sabaku — Binds the arms of a target. According to Hachigen Ushōda,
    physical strength alone should not be enough to break out of a level 60
    Bakudō, however Kensei Muguruma was able to free himself from this
    Kido; while in his Hollow form.

    75. Gochūtekkan — Summons five incredibly tall and thick pillars to pin a target to the ground.
    Incantation: "Walls of ironsand, a priestly pagoda, glowing ironclad fireflies. Standing upright, silent to the end."

    77. Tenteikūra — Transmits messages mentally to anyone within an area
    of the caster's choosing. In addition to reciting the spell, the user
    must draw specific markings on their arms, which are animated by the
    spell to convey the messages. The messages can be spoken either by the
    caster or by another within the vicinity of the caster.

    Incantation: "Black and white net. Twenty-two bridges, sixty-six crowns
    and belts. Footprints, distant thunder, sharp peak, engulfing land,
    hidden in the night, sea of clouds, blue line. Form a circle and fly
    though the heavens."

    * 5th Seat and Higher
    81. Danku —
    Creates an energy barrier in the form of a rectangular wall. According
    to Byakuya, it is capable of stopping destructive spells up to #89.
    This is seen also when Aizen uses it to block Tessai's hado #88.

    * VC and Captain only
    99, Part 1. Kin — Binds the arms of a target on their back like Bakudō
    Nr. 1, but with spiritual fabric and iron shafts. Hachigen has
    displayed a far stronger version that ties the target's arms on the
    back but wraps the spiritual fabric around the entire body, and
    continues to pin the target with the spiritual fabric stacked to the
    ground around the target with several iron shafts in an "X" shape.


    99, Part 2. Bankin (— This spell covers a target from head to toe with
    spiritual fabric (first song), stabs them with numerous metal blades,
    or nails (second song), and then smashes them with an immense metal
    cube (final song). The full power of the seal is still unknown as
    Ichigo broke the first two seals before the metal cube landed on him,
    during his Shattered Shaft training.

    Incantation: First song: Halting Fabric. Second song: hundred linked bolts. Final song: Great seal of 10,000 forbiddings.

    Hadō (Destructive spells): refer to offensive spells which harm an enemy or cause damage.
    * 20th Seat and Higher (also Recruits)
    1. Shō — Pushes the target away from the caster.

    4. Byakurai - The user fires a concentrated, powerful lightning bolt
    from their finger. Rukia Kuchiki and Byakuya Kuchiki both used this
    spell and rarely other shinigami as well.

    * 15th Seat and Higher
    31. Shakkahō — Fires a ball of red energy at a target.

    Incantation: "Ye lord! Mask of blood and flesh, all creation, flutter
    of wings, ye who bears the name of Man! Inferno and pandemonium, the
    sea barrier surges, march on to the south!"

    33. Sōkatsui —
    Fires a burst of blue spiritual energy at a target in a similar manner
    to 31, but over a wider area and with more power.

    Incantation:
    "Ye lord! Mask of flesh and bone, flutter of wings, ye who bears the
    name of Man! Truth and temperance, upon this sinless wall of dreams
    unleash but slightly the wrath of your claws."


    * 10th Seat and Higher
    54. Haien — Fires a blast of purple spiritual energy that will incinerate a target completely when it makes contact.

    58. Tenran (- A widening tornado-like blast is fired towards the target.

    63. Raikōhō — Fires a massive wave of yellow energy at a target.

    Incantation: "Sprinkled on the bones of the beast! Sharp tower, red
    crystal, steel ring. Move and become the wind, stop and become the
    calm. The sound of warring spears fills the empty castle!"

    * 5th Seat and Higher
    63 (73). Sōren Sōkatsui — Essentially a doubled version of #33 (Labeled
    as #73 in anime), this spell fires two shots of blue fire with greater
    potency than the single-shot variety.

    Incantation: "Ye lord!
    Mask of blood and flesh, all creation, flutter of wings, ye who bears
    the name of Man! On the wall of blue flame, inscribe a twin lotus. In
    the abyss of conflagration, wait at the far heavens."


    88. Hiryugekizokushintenraiho — Fires a gigantic blast of spiritual energy resulting in an truly enormous explosion.


    * VC and Captain only
    90. Kurohitsugi — Forms a box of black energy around a target, which is
    then pierced by dozens of energy "spears", lacerating the one inside
    from head to toe. Its appearance and function is reminiscent of a
    common magician's trick, as well as certain torture devices used during
    the Spanish Inquisition.

    Forbidden Kidou

    * VC and Captain only
    Jikanteishi — A forbidden spell used by Tessai along with Spatial
    Displacement. It is a spell that halts time in a specific area.

    Kūkanten'i — A forbidden spell used by Tessai with Temporal Stasis to
    teleport a specified portion of space from one point to another,
    transporting even other active Kidō spells.

    Non-Spells
    * Shunkō (瞬閧, Flash Cry): An advanced technique that
    combines hand-to-hand combat and Kidō energy to explosively increase a
    Shinigami's offensive capabilities. A high-pressured Kidō surges
    throughout the user's body, enhancing their arms and legs for battle.
    The Kidō itself can also be controlled and fired at opponents from the
    body.[49] Shunkō first appeared being used by Captain Soifon in her
    fight against her old master, Yoruichi Shihōin. Soifon states she
    invented the technique of combining Kidō and Hakuda so recently that
    she had no experience with it in battle, let alone enough time to give
    it a name. Yoruichi, however, reveals Shunkō is the technique's name,
    and that she invented and mastered the ability long before Soifon. The
    keisen uniform has no back or sleeves because the fabric will rip apart
    when the user's back and arms are filled with Kidō. Though Yoruichi's
    Shunkō is perfected, unlike Soifon's version, she still has
    difficulties controlling it.

    Hanki Sosai (反鬼, Reverse Demon):
    This technique is an ability Yoruichi used during Shunkō, which
    nullifies an opponent's Kidō by hitting it with a Kidō of perfectly
    opposite speed and energy. The ability can even neutralize an
    opponent's movements.[50]

    * Kidōhō (鬼道砲, Kidō Cannon) — As
    the name suggests, the Kidō Cannon is basically a high-intensity energy
    weapon powered by Kidō. It consists of a crystalline focus point
    attached to the top of a massive pole, with several smaller crystal
    structures circling up towards the main one. It is powered by hundreds
    of Shinigami working in concert, creating an energy blast capable of
    obliterating a small dimension. The blast forms into several animal
    shapes which roar just before contact. The power of the blast is such
    that, in addition to destroying its target, it also causes a small
    amount of damage to both the Human world and Soul Society. Despite its
    power, it is not a reusable weapon, as it burns into a pile of scrap
    after being fired.[51]

    * Kido Gun- This weapon was developed
    by the Bount creator Ran'Tao is similar to the Kidō Cannon, however
    unlike the Kidō Cannon which can only be fire once this weapon holds
    more resemblance in functionality to a shotgun, the blasts fired appear
    to be concentrated spheres of spiritual energy that seem to be quite
    harmful as seen when Kariya had to dodge the attacks for fear of being
    hit. It is unknown as to where the Kidō Gun's energy source is derived
    from however it can be assumed that the Quincy spiritual tubes could be
    used as "shells" and the spiritual energy within the tubes are
    concentrated and hardened to form the blasts similarly to a Bala blast.

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